Alan J. Anders aanders@ucsd.edu Final Project Description: ------------------------------------------------------------------------------------ The project consists of a strange scene in space with earth as the center of focus. Around the earth is first the Moebius strip that contains a balling rolling on its surface (it's a one sided figure in three space!) in a sinusoidal fashion on the width of the strip. Then there is a trefoil knot tube (a topological knot, even though probably the most trivial) with an animated shrinking and growing green torus that orients itself around the tube. Similarly, there is a trefoil knot path made up of lines where a texture mapped cube follows upon. For the last two features, there is a rotating planet which acts like the sun since it is a light source. And also there are randomly scattered texture stars that are always facing the viewer from any position. Features: (Check the pic2.jpg, it really tells the most!) ------------------------------------------------------------------------------------ -Textures (planets, stars) The stars, planets and cube moon all use textures which are easily figured using the s,t coordinates. -Animation, Moving lights (ball, torus, moon cube thing) The torus shrinks and grows positioning itself along the tube. See vectors below. Also the dark planet moves giving light to the scene. -Billboarding (orientation of stars) The stars are all oriented towards the viewer using spherical coordinates. -Space Curves, Tangent, Normal, Binormal Vectors (trefoil knot, moebius strip) The torus and cube moon are really the move complex since they use the normal and binormal vectors of the parametric space curve that describes the trefoil knot. These help orient the figures as they move along the tube or path. Oh and the -Randomized Jittering & stochastic sampling algorithm (distribution of stars) To give a good distribution of stars, each star has a position on the unit circle which is in some "neighborhood", then randomly orientated along the zaxis, and giving a random scaling. And although there are only a few star bitmaps, it gives the illusion of an animated scene. -Parametric Equations of 3D Objects Both the Moebius Strip and Trefoil Knot are parameterized to give their shape. Controls: (The standard stuff...) ------------------------------------------------------------------------------------ up,down - rotate along azimuth left,right - rotate along theta w - wireframe mode f - toggle smooth/flat shading s/S - Slow down or speed up animation Links: ------------------------------------------------------------------------------------ Möebius Strip - http://mathworld.wolfram.com/MoebiusStrip.html Trefoil Knot - http://mathworld.wolfram.com/TrefoilKnot.html Tubes! - http://mathworld.wolfram.com/Tube.html