My aim was to make a room dedicated to the Simpsons, mainly Homer. I left Marge out becasue she nags alot and Maggie has no real personality. I wanted to add some animations so I put in the beer mug pouring beer into Homer's mouth. It was a challenge adding a realistic liquid pouring action. The best way I found to do this was to use randomization. The basic algorithm for the pouring action was done the following way. I made a stream of brown spheres being rendered form the mug to Homer's mouth. To simulate movement, within the for loop, I calculated random numbers to add to the red, green, and blue values. Also, the random numbers were used to translate the spheres. So randomly the colors of individaul bubbles will get brighter going up to white and the will randomly move around within the bounds. So, as we render the bubbles, the will change color and move around simulating a pouring action. I also wanted to add more animation so I put in dancing stick people to praise Homer. To make the stick people I simply used lines. To simulate the movement, I used the animate function to change a variable to calculate the position of the body so every time the stick person is rendered they are at a different position. The controls to use for the program: When the program starts, culling back faces is turned on. So you cannot see inside the room, only the outside wallas are visible. To look into the room, press 'c' to turn back face culling off. With that, the interior of the room will be visible. To put the walls back on, press 'c again to turn back face culling back on. This can be toggled by pressing 'c' over and over. To navigate through the room, use up, down, left and right buttons. This should be self explanatory. To bring the dancing stick people onto the scene. Press 'a'. This is the main control for dancing people. To add more dancing stick people to the outside of the current stick people press 's'. To add even more press 'd'. To add one more pair press 'f'. To get rid of the stick people, press the preceeding characters again. Note that pressing 'a' will toggle the stick people in general. To get rid of them all or get them all back press 'a'. All the above buttons can be pressed numerous times to toggle the stick people. In addition, its pretty obvious I used texture maps for the walls and added a few 3-d objects to the scene. Doughnuts floating at the top of the room and two stands with purple doughnuts on them (jelly filled, jelly showing).