Math 155, Winter 2001, UCSD
Computer Graphics

Final Course Project

Sarah Nakao


Given a start and stop position my program will rotate the spaceship object smoothly using quarternions. The users can enter in the move the spaceships position by using the arrow keys and the [ ] keys to rotate around the x, y, and z-axis. Hitting the s key will capture the start position, and hitting the end key will caputure the ending position. Once both the start and ending positions are specified, hit the g key to make the spaceship GO.