Math 155, Winter 2001, UCSD
Computer Graphics
Final Course Project
Sarah Nakao
Given a start and stop position my program will rotate the spaceship object smoothly using
quarternions. The users can enter in the move the spaceships position by using the arrow
keys and the [ ] keys to rotate around the x, y, and z-axis. Hitting the s key will
capture the start position, and hitting the end key will caputure the ending position.
Once both the start and ending positions are specified, hit the g key to make the
spaceship GO.




